Saturday, 12 January 2008
Storyboard Example
Where we stand in the design Process?
Currently the Design of "The Interactive Space - i Browse, i Agent" is focused more towards the Role of the space and how the space will look and feel.
- The "Role" of the space is important to achieving the goals set at the beginning of this project, making sure we achieve a space that is focused on providing an interactive solution that promote communication and interaction between students and the community.
- The "Look & Feel" of the space is important to show the principals of how we would achieve the requirements of the space, an important factor of the interactive space is to provide a safe comfortable area that enables users to interact and communicate. How we determine the Look & Feel of the area is essential to how we portray what we are promoting.
Fig 1 shows i diagram example:
(Fig 1)

Friday, 11 January 2008
Benchmarking
- Most people were not aware of the significance of the praying hands and did not know what the space was used for.
- A low number of people used the space directly, with most using it as a through fare.
- Most people felt the space was not being used to its full potential.
- Participants indicated the space could be improved through the addition of a shelter with seating area and a more friendly, community driven atmosphere.
- Most people would not object to carrying more personal information on their student cards if it meant a more personalised service.
Benchmarking
Gender: Male Female
Yes No
Do you know what the space is currently being used for? Yes No If so please state:
Thursday, 10 January 2008
Initial Conceptual Ideas
William Carter
The chosen overall concept was to create a space which appealed to the target audience and key stakeholders. The ideas generated are aimed at capturing imagination, usability, comfort and interaction amongst pears. As well as a central point providing a specific purpose, the space around it will provide suitable usable surroundings enhancing the experience for the user. The desire is to create a partially enclosed space which mimics the emotion displayed by students sitting on grass on a hot summer’s day. It is deemed through observation and participation that a positive emotion is displayed whereby the comfort and relaxation brings about a greater sense of interactivity amongst groups of students and also between groups of students.
The following idea was proposed:
Holographic interactive fountain/game
This would be the inspiring focal point of the space generating campus wide interest and provoke discussion and interaction amongst key stakeholders both in and away from the actual space.
The holographic interactive game should be one which could be collaborative such a Jenga. The display could appear in a box type screen with touch sensors corresponding to the image displayed. The game could also be rotated periodically or could be chosen from a selection.
The hologram would also when not in direct use consist of a flaming/water fountain dependant on the weather. On cold day the hologram will show a flame generating a warm feeling of the space and on a hot day the watery fountain display will create a cooling sensation.
Seating
The warm and cooling features could be enhanced through an under floor/seated heating and cooling system. Around the central holographic display and to the edge of the space soft cushion type flooring would be used. It is hoped that padded flooring will both allow for people to pass through the space but also once on there would encourage the person to sit down and relax.
Roofing
It was thought that the best way to encapsulate the desired effect of relaxation and comfort thus provoking interactivity amongst people was to partially enclose the space and create a roof. This would be a contemporary non flat design and could be used to further emit the display of the fountain, i.e. Flames or waterfall effect.
Screen
A large projection screen placed on the cat building can provide an outlet to display work from across various departments. Departments can use it to showcase new developments and students work. Short films, animations and still images can also be shown. This also opens up a media outlet which could raise funds for the upkeep of the project through advertising.
Arron Harrison
Richard Hamer
UCLan WikiBox
A unit is placed in the space that allows users to find information out about all aspects affecting the university and surrounding area. Like a traditional wiki the content is user generated allowing a bottom-up approach to ascribing content with its context/meaning. Entries can be edited and debated and it is hoped that such a system would encourage a collaborative learning/publishing environment to develop within the university and local community.
Paul Rowe
Existing Technology
Internet Kiosks
RFID Tags
RFID Tags are becoming more and more prevalent within ICT and society in general. i-browse makes extensive use of RFID Tags to create a personalized user experience. However the use of storing sensitive data and in the use of RFID Tags in general raises many ethical and security issues.
Holographic Interfaces
Holographic interfaces have yet to be fully realized although there are many companies who are coming close to implementing them. This would be an ideal technology for our i-browse software agent as it promises vandal proof technology in public spaces. Whilst this would be the ideal the i-browse service could function just as well within a traditional screen GUI environment.
Motion Sensors + Input Devices
I-browse would ideally utilize an advanced input device including voice recognition, retina scanning, facial recognition etc. This would create a more intuitive and adaptable user experience and has the capacity to increase the overall accessibility of the i-browse system. However with more limited means basic motion sensor technology could be employed to create pseudo artificial intelligence with a reactive user interface.
Prototyping
Initial Interface Prototype
An initial draft of the user interface was created to help understand how users would interact with the software agent that forms the focal point of the space.

After various design phases a cubicle design enabling four users to use the i-browse simultaneously was decided upon. This was a compromise between having a focal point whilst maintaining the privacy of the individual users.
When users enter the cubicle zone an RFID tag installed in their student cards would identify the user to the software agent and load their personal settings. Users could also specify the level of information disclosed to the software agent and even choose to disable the agents access and just use the default i-browse agent.
When the user steps inside the cubicle the i-browse agent springs to life, ideally a hologram but could also work using conventional screens. In this instance the user is late for his lesson and doesn't know which room his class is in. i-browse utilizing the student profile held on the RFID Tag communicates with an advanced database system and automatically brings up a map displaying the students classroom and the directions on how to get there. Ideally such a system would be able to access a range of composable services on the University Intranet making the above scenario just one of many functions the i-browse could be used for.
